May 19, 2024  
Butler Community College 2022-23 Catalog 
    
Butler Community College 2022-23 Catalog [ARCHIVED CATALOG]

Course Descriptions


(T► Kansas State Wide Transfer course.)
(O - Course is offered online.)

 

Human Performance

  
  • HP 116. Fitness Experience


    This course will enable the student to experience a variety of fitness activities to promote wellness.  The student will participate in circuit training, strength training, aerobic conditioning, and other lifestyle activities. The student will learn the principles of conditioning and develop a personal training plan.

    Credits: 1

    Note(s)
    (This course replaces FW116-Fitness Experience 1.)

  
  • HP 119. T’ai Chi


    This course will enable the student to participate in learning the Yang 24 Short Form for T’ai Chi promoting body and mind alertness.  The student will learn to flow through the 24 forms which strengthen and tone the body and practice relaxed power and mindfulness in action.

    Credits: 1

    Note(s)
    (This course replaces FW119-T’ai Chi.)

  
  • HP 183. Field Experience in Athletic Training 1


    This course will enable the first semester student to explore the organization, management, and operation of an athletic training department through practical learning experiences, and provide care for the health and safety of collegiate student athletes.

    Prerequisite(s): Selection by the Head Athletic Trainer.

    Credits: 1

  
  • HP 184. Field Experience in Athletic Training 2


    This course will enable the second semester student to further explore the organization, management, and operation of an athletic training department through practical learning experiences, and provide care for the health and safety of collegiate student athletes.

    Prerequisite(s): Selection by the Head Athletic Trainer.

    Credits: 1

  
  • HP 190. Fitness for Life (O)


    This course will enable the student to practice regular participation in physical fitness activities to promote wellness. The student will focus on behavioral lifestyle changes and proper nutrition that can lead to a healthier life.

    Credits: 2

    Note(s)
    O - This course is offered online.

  
  • HP 191. Tactical Strength and Conditioning (TSAC)


    This course will enable the student to implement functional fitness training protocols related to First Responder jobs including Law Enforcement, Firefighters, EMS, and other related career roles. The student will engage in physical training protocols related to improving performance on the job including running, climbing, carrying, lifting, dragging, and obstacle navigation to demonstrate proficiency to prepare for the Candidate Physical Ability Test (CPAT).

    Credits: 1

  
  • HP 220. Healthy Living (O, T►)


    This course will enable the student to make responsible health-related decisions by analyzing behavior and attitudes to bring the changes necessary to improve health and maintain wellness for both personal healthful living and community responsibilities. 

    Credits: 3

    Kansas SystemWide Transfer Course
    (HSC1020) 

    Note(s)
    O - This course is offered online.

  
  • HP 221. First Aid/CPR/AED (T►)


    This course will enable the student to intervene appropriately in an emergency before medical help arrives. The student will make appropriate decisions regarding comprehensive first aid care and demonstrate proper technique and skills for adult, child, and infant Cardiopulmonary Resuscitation (CPR) and for an Automated External Defibrillator (AED) to qualify for a renewable two-year American Red Cross certification. 

    Credits: 2

    Kansas SystemWide Transfer Course
    (HSC1040) 

  
  • HP 225. Principles of Personal Training (O)


    This course will enable the student to understand the role of exercise in wellness, the scientific foundations necessary to evaluate fitness levels, and the prescription of exercise in a career in the fitness industry. This course will prepare the student to sit for the Certified Personal Trainer exam through the National Strength and Conditioning Association.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • HP 231. Introduction to Sport Management (O)


    This course will enable the student to gain an understanding of sport management as both an academic major and as a professional endeavor. The student will learn about current issues and the skills and knowledge required to be a successful manager in the field of sport management.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • HP 232. Sport Management Practicum


    The student must secure an internship position prior to the first day of class. This course will enable the student to link classroom learning to an applied setting in a sport management environment. The student will integrate a knowledge of sport and business as it applies to practical settings. The student will work a minimum of 100 contact hours, which may serve as a precursor to professional employment.

    Prerequisite(s): HP 231 with a C or better.

    Credits: 3

  
  • HP 260. Theory of Coaching Football (O)


    This course will enable the student to apply leadership principles to coaching football by incorporating individual technical skills and team tactical concepts. The student will apply these underlying concepts to various styles and systems of offense, defense, and special team play.

    Credits: 2

    Note(s)
    O - This course is offered online.

  
  • HP 261. Theory of Coaching Basketball (O)


    This course will enable the student to apply leadership principles to coaching basketball by incorporating individual technical skills and team tactical concepts. The student will apply these underlying concepts to the basic theories of various team offenses and defenses.

    Credits: 2

    Note(s)
    O - This course is offered online.

  
  • HP 262. Theory of Coaching Baseball


    This course will enable the student to apply leadership principles to coaching baseball by incorporating individual technical skills and team tactical concepts. The student will apply these underlying concepts to the basic theories of team play.

    Credits: 2

  
  • HP 263. Theory of Coaching Soccer


    This course will enable the student to apply leadership principles to coaching soccer by incorporating individual technical skills and team tactical concepts. The student will apply these underlying concepts to various team styles and systems of play.

    Credits: 2

  
  • HP 264. Theory of Coaching Track and Field


    This course will enable the student to apply leadership principles to coaching track and field by incorporating individual technical skills and relay tactical concepts. The student will apply these underlying concepts of developing training programs to sprinting, distance running, jumping, and throwing events.

    Credits: 2

  
  • HP 275. Introduction to Exercise Science (O, T►)


    This course will enable the student to develop knowledge of the various academic disciplines that comprise Exercise Science as well as gain exposure to potential career opportunities within the field.

    Credits: 3

    Kansas SystemWide Transfer Course
     (HSC1050) 

    Note(s)
    O - This course is offered online.

  
  • HP 278. Sport Nutrition (O, T►)


    This course will enable the student to gain foundational knowledge related to nutrition by exploring the improvement of sport performance through adjustments to dietary practices. The student will examine the scientific basis of sport nutrition and utilize current sport nutrition guidelines to design nutritional plans. 

    Credits: 3

    Kansas SystemWide Transfer Course
    (HSC1010) 

    Note(s)
    O - This course is offered online.

  
  • HP 279. Sport Psychology (O)


    This course will enable the student to learn the psychological theories related to sport and exercise behavior. The student will learn how psychological factors influence involvement and performance in sport and exercise as well as understand how participation in sport and exercise influences psychological makeup of the individuals involved.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • HP 280. Prevention and Care of Athletic Injuries (T►)


    This course will enable the student to apply the basic principles related to the prevention, treatment and care of injuries common to athletic and recreational activities.

    Credits: 3

    Kansas SystemWide Transfer Course
    (HSC2010)

  
  • HP 283. Field Experience in Athletic Training 3


    This course will enable the third semester student to continue to explore the organization, management, and operation of an athletic training department through practical learning experiences, and provide care for the health and safety of collegiate student athletes.

    Prerequisite(s): Selection by Head Athletic Trainer.

    Credits: 1

  
  • HP 284. Field Experience in Athletic Training 4


    This course will enable the fourth semester student to be introduced to the organization, management, and operation of an athletic training department through practical learning experiences, and provide care for the health and safety of collegiate student athletes.

    Prerequisite(s): Selection by Head Athletic Trainer.

    Credits: 1

  
  • HP 285. Assessment of Lower Extremity Injuries


    This course is will enable the student athletic trainer to explore techniques in assessment for evaluating athletic related injuries to the lumbar spine, hip, knee, and ankle region. The student will be introduced to the processes associated with evaluating structural, biomechanical, neural, and etiological factors related to athletic injury and apply principles of immediate care to lower-body athletic injuries.

    Prerequisite(s): Instructor approval.

    Credits: 2

  
  • HP 286. Assessment of Upper Extremity Injuries


    This course will enable the student athletic trainer to explore techniques in assessment and evaluating athletic related injuries in the upper extremity, head facial, ear, eye regions. The student will be introduced to the processes associated with evaluating structural, bio-mechanical, neural, and etiological factors related to athletic injury and apply principles of immediate care to upper-body athletic injuries.

    Prerequisite(s): Instructor approval.

    Credits: 2

  
  • HP 299. Field Experience in Exercise Science


    This course will enable the student to be exposed to a variety of roles in the field of exercise science suitable to the student’s interests. The student will explore networking opportunities, career planning, and the application of skills and knowledge attained within the program of study to various career in Exercise Science. The student will observe four different practitioners for a minimum of 6 hours each complete eight hours of classroom meeting time for professional development and collaboration.

    Prerequisite(s): Approval of department head.

    Credits: 2


Humanities

  
  • HU 100. Humanities: Ancient to Medieval (O)


    This course will enable the student to recognize and analyze works of arts in various disciplines from the ancient world through the end of the Medieval era and to understand and appreciate the role that art and artists play in human culture. The student will study the integrated Humanities (art, architecture, music, literature, theatre, history, and philosophy), including some of the most significant landmarks of Western civilization’s cultural heritage.

    Prerequisite(s): EG 101  with a C or better.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • HU 101. Humanities: Renaissance to Modern (O)


    The course will enable the student to recognize and analyze creative works within the integrated humanities (art, architecture, dance, music, literature, theatre, history, and philosophy).The student will appreciate the roles that art and artists play in human culture. The student will study some of the most significant landmarks of Western civilization from the Renaissance to the early Modern age.

    Prerequisite(s): EG 101  with a C or better.

    Credits: 3

    Note(s)
    O - This course is offered online.


Information Systems

  
  • IS 101. CompTIA A+ Essentials and Applications (O)


    This course will enable the student to gain the knowledge required to assemble components based on customer requirements. The student will install and configure devices and software, learn basic networking and security principles, troubleshoot, replace and document defective components. The student will also gain appropriate customer support and soft skills; understand the basics of virtualization, desktop imaging, and deployment.

    Credits: 6

    Note(s)
    This course replaces IN186-CompTIA A+ Essentials and Applications.
    O - This course is offered online.

  
  • IS 102. CompTIA Network+ (O)


    This course will enable the student to install, configure, and maintain a network infrastructure using industry standard techniques. The student will monitor network performance, availability, and security using network tools, configuration, and services. The student will identify and evaluate network concepts and services. The student will create and maintain network documentation using standard practices.

    Credits: 3

    Note(s)
    This course replaces IN133-Supporting Networked Computers
    O - This course is offered online.

  
  • IS 103. Information Technology Project Management (O)


    This course will enable the student to use a variety of project management techniques that can be applied in an information technology project context. The student will gain knowledge in the areas of integration management, scope management, time management, cost management, and quality management, which will serve as a foundation for an information technology project management position.

    Credits: 3

    Note(s)
    This course replaces IN159-Information Technology Project Management.
    O - This course is offered online.

  
  • IS 110. AWS Academy Cloud Foundations (O)


    This course will enable the student to gain an overview of cloud computing concepts, independent of specific technical roles. The student will receive a detailed overview of cloud concepts, Amazon Web Services (AWS) core services, security, architecture, pricing, and support.

    Credits: 1

    Note(s)
    O - This course is offered online.

  
  • IS 111. AWS Academy Cloud Architecting (O)


    This course will enable the student to learn the fundamentals of building IT infrastructure on Amazon Web to optimize use of the AWS Cloud by learning about AWS services and how they fit into cloud-based solutions. The student will develop best practices for the AWS Cloud that apply to architectural solutions for different industries, types of applications, and business sizes. The student will be introduced to recommendations of various design patterns to help think through the process of architecting optimal IT solutions on AWS. The student will explore case studies that showcase how some AWS customers have designed their infrastructures and both the strategies and services they have implemented. The student will build a variety of infrastructures through a guided, hands-on approach.

    Credits: 2

    Note(s)
    O - This course is offered online.

  
  • IS 150. Network Clients (O)


    This course will enable the student to install and administer the Microsoft Windows client operating system. The student will learn about settings in which the Microsoft Windows client is installed, and administer the Microsoft Windows client for various user environments. The student will create and configure user accounts, plan and manage permissions, and configure the operating system to use various network services. The student will also backup and restore system files, manage the update process, troubleshoot problems, and audit operating system activity.

    Credits: 3

    Note(s)
    This course replaces IN130-Network Clients.
    O - This course is offered online.

  
  • IS 151. Network Servers (O)


    This course will enable the student to install, upgrade, and administer the Microsoft Windows Server operating system. The student will learn about environments in which Microsoft Windows Server is installed and will administer Microsoft Windows Server for various user needs. The student will create and administer domain accounts, configure and manage network services, and perform backups and restores. The student will also configure printers and manage disk storage.

    Credits: 3

    Note(s)
    This course replaces IN131-Network Servers.
    O - This course is offered online.

  
  • IS 152. Administering Windows Server (O)


    This course will enable the student to implement a group policy infrastructure, manage user and service accounts, and maintain active directory domain services. The student will configure and troubleshoot domain name servers and remote access. The student will also optimize file services and increase file system security.

    Credits: 3

    Note(s)
    This course replaces IN155-Administering Windows Server.
    O - This course is offered online.

  
  • IS 153. Principles of Information Assurance (O)


    This course will enable the student to understand and implement basic security in a diverse information technology environment. The student will learn how to implement physical security, harden various operating systems, and implement access control lists. The student will explore various attack techniques, be introduced to current threats and vulnerabilities in the cyber landscape, explore countermeasures, and review pertinent legislation relating to information security.

    Credits: 3

    Note(s)
    This course replaces IN2001-Principles of Information Assurance.
    O - This course is offered online.

  
  • IS 201. Configuring Advanced Windows Server Services (O)


    This course will enable the student to implement advanced network services and advanced file services. The student will implement network load balancing and failover clustering. The student will also implement advanced Microsoft Windows Server Services’ disaster recovery.

    Credits: 3

    Note(s)
    This course replaces IN156-Configuring Advanced Windows Server Services.
    O - This course is offered online.

  
  • IS 202. Virtual Computing (O)


    This course will enable the student to install, configure, and manage the vCenter Server components. The student will use support tools to provide maintenance and updates, build virtual networks, virtual machines, enhance performance, security, and manage the virtual data center.

    Credits: 3

    Note(s)
    This course replaces IN285-Virtual Computing.
    O - This course is offered online.

  
  • IS 203. CompTIA Security+ (O)


    This course will enable the student to identify and implement network security in a diverse information technology environment. The student will learn about network communications from a security standpoint, determine hardware and software security solutions, and perform exercises in securing networks and operating systems.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • IS 204. Digital Forensics (O)


    This course will enable the student to understand and implement principles and procedures of data forensics. The student will learn about proper equipment seizure methodology, confiscated materials analysis, and follow up processes relating to an incident.

    Prerequisite(s): IN2001 or IS 153  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN2005-Digital Forensics.
    O - This course is offered online.

  
  • IS 205. Cyber Security Analyst (CySA+) (O)


    This course will enable the students to evaluate a system’s security and make recommendations that make the system more secure. The student will use proactive threat intelligence to manage organizational security and vulnerability activities; employ security solutions to manage infrastructure and understand software and hardware assurance best practices; apply security concepts for risk mitigation; and learn the importance of frameworks, policies, procedures, and controls. The student will analyze security monitoring data and apply configuration changes to existing controls in order to improve security. The student will use the appropriate procedures, check potential indicators of compromise, initiate incident response, and implement basic digital forensics techniques.

    Prerequisite(s): IS 102 with a C or better.

    Credits: 3

    Note(s)
    O - This course is offered online.

  
  • IS 250. Enterprise Security Management (O)


    This course will enable the student to understand and implement principles of risk management. The student will learn about security architectures, incident handling, disaster recovery, and secure systems administration.

    Prerequisite(s): IN2001 or IS 153  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN2003-Enterprise Security Management.
    O - This course is offered online.

  
  • IS 251. Advanced Security Practitioner (O)


    This course will enable the student who has a basic knowledge of networks to conceptualize, engineer, integrate, and implement secure solutions across complex environments. The student will apply critical thinking and judgment to a broad spectrum of security disciplines. The student will propose and implement sustainable security solutions that map to organizational strategies, translate business needs into security requirements, analyze risk impact, and respond to security incidents.

    Prerequisite(s): IS 203  with a C or better or instructor approval.

    Credits: 3

    Note(s)
    This course replaces IN279-Advanced Security Practitioner.
    O - This course is offered online.

  
  • IS 252. Cloud Computing (O)


    This course will enable the student to understand industry standard cloud technologies. The students will focus on cloud solutions as it relates to cloud storage, virtual environments, managing and monitoring performance, evaluating security, and troubleshooting.

    Credits: 3

    Note(s)
    This course replaces IN281-Cloud Computing.

    O - This course is offered online.

  
  • IS 253. CCNA I Internetworking Fundamentals (O)


    This course will enable the student to use network protocol models to explain the layers of communications in data networks. The student will design; calculate and apply subnet masks and addresses to networks; and build a simple Ethernet network using routers and switches. The student will apply basic cabling and network designs to connect devices. The student will perform basic router and switch configuration and verification. The student will analyze the operations of the transport and network layer protocols and services within the Open Systems Interconnection (OSI) model.

    Prerequisite(s): IS 102  with a C or better or instructor approval.

    Credits: 3

    Note(s)
    This course replaces IN245-CCNA I Internetworking Fundamentals.
    O - This course is offered online.

  
  • IS 255. Penetration Testing


    This course will enable the student to gain the knowledge required to perform penetration testing on an organization’s infrastructure.  The student will learn to plan and scope a penetration test adhering to legal and compliance requirements. The student will use techniques related to information gathering, vulnerability identification, attacks, and exploits. The student will learn about tools used for testing, code analysis, reporting, and communication.

    Credits: 3

  
  • IS 260. Cyber Security and Internet Management Capstone


    This course will enable the student to integrate cyber security and networking skills together while completing respective programs of study. The student will collaborate with students from Cyber Security and Internetworking Management programs to design, plan, build, and defend a network built to industry standards.

    Prerequisite(s): IS 203  with a C or better.

    Credits: 3


Interactive Design

  
  • ID 101. Photoshop Fundamentals (O)


    This course will enable the student to explain and use the basic principles of design and graphical creation. The student will utilize Adobe Photoshop to demonstrate the processes of creation and design to make ready-for-print and digital display images, graphics, and other assets.

    Credits: 3

    Note(s)
    This course replaces IN171-Photoshop Fundamentals.
    O - This course is offered online.

  
  • ID 102. Animate Fundamentals (O)


    This course will enable the student to explain and use the basic principles of animation in a two dimensional layout. The student will utilize Adobe Animate to demonstrate the process of creating 2-D interactive animations.

    Credits: 3

    Note(s)
    This course replaces IN172-Animate Fundamentals.
    O - This course is offered online.

  
  • ID 103. Illustrator Fundamentals (O)


    This course will enable the student to articulate and use the basic principles of design. The student will utilize Adobe Illustrator to demonstrate the processes of typography, color, layout, design, and other features to create ready-for-print and digital display images, multimedia, logos, and other assets.

    Credits: 3

    Note(s)
    This course replaces IN169-Illustrator Fundamentals.
    O - This course is offered online.

  
  • ID 104. InDesign Fundamentals (O)


    This course will enable the student to articulate and use the basic principles of design. The student will utilize Adobe InDesign to demonstrate the processes of layout and design to create ready-for-print and digital display multimedia, magazines, page-layouts, and other assets.

    Credits: 3

    Note(s)
    This course replaces IN170-InDesign Fundamentals.
    O - This course is offered online.

  
  • ID 107. 3D Virtual Environments (O)


    This course will enable the student to create basic virtual environments inside Second Life (a multi-user virtual environment), OpenSim (the stand-alone server technology of Second Life), and the Unity Game Engine. The student will apply a variety of skills to create basic architecture, accessories, sound, animations, textures, and interactive environments used in film, video, stop-motion animation videos and game creation of professional quality. The student will use the basics of programs and scripts for personal, educational, and commercial use.

    Prerequisite(s): IN171 or ID 101 , or IN174 or ID 109 , or IN183 or ID 112  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN148-3D Virtual Environments.
    O - This course is offered online.

  
  • ID 108. Game Graphics (O)


    This course will enable the student to use image editing software to create original seamless textures for game graphics and learn how to export the graphics for use in game design. The student will use a variety of digital tools and techniques to create and optimize textures and images for use with game engines. The student will apply these techniques to new levels in game design and 3D models.  

    Prerequisite(s): IN162 or ID 110 , or IN171 or ID 101  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN147-Game Graphics.
    O - This course is offered online.

  
  • ID 109. Stop Motion Animation 1 (O)


    This course will enable the student to build stop-motion animations using various industry standard techniques. The student will explore concepts used to create animations for cinema, video, and interactive markets. The student will apply cinematic techniques of lighting, camera composition, and story development to create a stop-motion animated short movie.

    Credits: 3

    Note(s)
    This course replaces IN174-Stop Motion Animation 1.
    O - This course is offered online.

  
  • ID 110. Game, Storyline, and Character Development (O)


    This course will enable the student to transform a storyline or core game idea into a formed game directional plan, story, or script. The student will study working game and story structures, failed game and story structures, and character development. The student will apply that knowledge to complete a storyline, game idea, or script.

    Credits: 3

    Note(s)
    This course replaces IN162-Game, Storyline, and Character Development.
    O - This course is offered online.

  
  • ID 111. Interactive Digital Signage (O)


    This course will enable the student to prepare images, audio, and video for output to interactive digital signage. The student will create timed sequences and program media players to display created assets on interactive digital signage systems.

    Prerequisite(s): IN171 or ID 101  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN208-Interactive Digital Design.

    O - This course is offered online.

  
  • ID 112. Digital Video Production 1 (O)


    This course will enable the student to create a digital documentary while learning the process of digital video production. The student will work individually and in teams to learn every aspect of brainstorming, creating, writing, and producing a digital video production in an interactive production setting.

    Credits: 3

    Note(s)
    This course replaces IN183-Digital Video Production 1.
    O - This course is offered online.

  
  • ID 113. UX/UI Fundamentals


    This course will enable the student to explain and use the principles of User Experience Design and User Interface Design. The student will utilize Adobe XD and other software to demonstrate the processes, design, and creation of effective and current UX/UI instances and the creation of assets for that purpose.

    Prerequisite(s): IN171 or ID 101  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN179-UX/UI Fundamentals.

  
  • ID 114. Digital Branding and Promotion (O)


    This course will enable the student to apply techniques and best practices related to digital delivery of content to social media platforms, branding, and promotion of services and products. The student will use Adobe Spark and various tools to create targeted branding themes and demonstrate the use of assets generated from those tools.

    Prerequisite(s): IN171 or ID 101  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN180-Digital Branding and Promotion.

    O -This course is offered online.

  
  • ID 115. Digital Photography 1


    This course will enable the student to use digital cameras, studio lighting, and other photographic equipment as tools for visual communication and expression. The student will gain a working knowledge of how digital cameras capture and process images; studio lighting and flash use; the principles of photographic composition; how to manage digital assets; and how to publish digital images for print, online, and digital exhibition.

    Credits: 3

    Note(s)
    This course replaces IN122-Digital Photography 1.

  
  • ID 116. 3D Animation 1


    This course will enable the student to gain a basic knowledge of 3D computer modeling, texturing, lighting, and animation. The student will use the tools in a 3D animation and modeling software package. The student will create, animate, texture, and light 3D objects and scenes.

    Prerequisite(s): In162 or ID 110 , or IN171 or ID 101 , or IN174 or ID 109  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN158-3D Animation 1.

  
  • ID 117. Digital Drawing and Painting (O)


    This course will enable the student to produce digital drawings and paintings. The student will use pressure-sensitive digital tablets in combination with raster and vector based software. The student will explore mark making, perspective, color systems, and the rendering of light and shadow with traditional and digital tools. The student will develop digital images from scratch using drawing and painting techniques, collage, masking, compositing, and precise color adjustment. The student will complete projects that showcase perceptual skills, conceptual strategies, production methods, and narrative compositions.

    Credits: 3

    Note(s)
    This course replaces IN165-Digital Drawing and Painting.

    O - This course is offered online.

  
  • ID 118. Game Design 1 (O)


    This course will enable the student to design, create, and deploy video games and simulations, using the Unity 3D game engine, basic/intermediate video games and interactive experiences. The student will use the tools needed to create interactive 3D experiences, through 3D manipulation and scripting.

    Prerequisite(s): IN162 or ID 110 , or IN171 or ID 101 , or IN174 or ID 109 , or IN183 or ID 112  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN157-Game Design 1.
    O - This course is offered online.

  
  • ID 119. Mobile Game Development


    This course will enable the student to design, create, and publish video games and applications to a mobile platform. The student will use industry standard tools to create compelling user experiences that take full advantage of mobile device capabilities.

    Prerequisite(s): IN157 or ID 118  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN184-Mobile Game Development.

  
  • ID 120. Drone Practices in Interactive Technology


    This course will enable the student to assemble, maintain, charge, and gain knowledge relevant to the use of drones in the interactive technology fields, focusing on photo and video work.This course will enable the student to fly and navigate a personal drone. The student will assemble, maintain, charge, and care for a personal drone using different applications relevant to the use of drones in the interactive technology fields, focusing on photo and video work.

    Credits: 1

    Note(s)
    This course replaces IN187-Drone Practices in Interactive Technology.

  
  • ID 121. Cinematics and Audio


    This course will enable the student to create unique audio based sequences and cinematic sequences for game use. The student will use industry standard tools for audio and video production with the necessary planning pipeline for game audio/video production.

    Prerequisite(s): IN171 or ID 101  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN164-Cinematics and Audio.

  
  • ID 122. Motion Capture


    This course will enable the student to do demonstrate the benefits and limitations of motion capture animation. The student will capture and refine motion capture performances. The student will generate finished 3D assets for digital content creation. 

    Credits: 3

  
  • ID 123. Interactive Scripting


    This course will enable the student to use LindenScript and UnrealScript within the Second Life and Unreal Editor Platforms to script objects and levels. The student will learn programming techniques to develop interactive 3D content inside both platforms. The student should be familiar with the virtual world of Second Life, the Unreal Editor and basic 3D concepts before enrolling.

    Prerequisite(s): IN148 or ID 107  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN149-Interactive Scripting

  
  • ID 124. HTML and CSS (O)


    This course will enable the student to create web sites using Hyper Text Markup Language (HTML). The student will troubleshoot faulty web pages and provide corrective HTML and Cascading Style Sheets (CSS) coding. The student will learn about the origins of markup languages, how standards are established and changed, and the role of browser software companies in expanding web page capabilities. The student will hand-code HTML and CSS using simple text editors.

    Credits: 3

    Note(s)
    This course replaces IN112-HTML and CSS.
    O - This course is offered online.

  
  • ID 125. PHP and Databases (O)


    This course will enable the student to create and maintain PHP driven websites. The student will learn how to implement PHP into current HTML based websites and how to connect it to a dynamic database.

    Prerequisite(s): IN112 or ID 124  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN118-PHP and Databases.
    O - This course is offered online.

  
  • ID 126. Web Scripting (O)


    This course will enable the student to use JavaScript programming, the language used to expand the capabilities of the web browser beyond basic HTML and CSS. The student will use JavaScript to enhance user interactions on a web page through form validations, animation, templates, real time page updates, and canvas game development. The student will build and troubleshoot various JavaScript projects in these areas. The student does not need previous programming experience; the course is designed for those anticipating a career in Web Development and Production.

    Prerequisite(s): IN 112 or ID 124  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN216-Web Scripting.
    O - This course is offered online.

  
  • ID 127. CMS for Web Development


    This course will enable the student to create web sites using popular Content Management Systems (CMS). The student will learn about the origins of CMS, how to implement pre-built themes and tools, how to develop original themes and widgets, how standards are established and changed, and proper installation procedures for server deployment of CMS including database installation. The student will also troubleshoot and correct faulty web pages.

    Prerequisite(s): IN 112 or ID 124  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN234-CMS for Web Development.

  
  • ID 128. Information Technology Ethics (O)


    This course will enable the student to appraise ethical issues that information technology professionals face in a corporate setting. The student will examine the classical normative ethical theories based on notions of duties, rights, consequences and virtue based ethics as well as the contemporary codes of conduct established by professional organizations. The student will explore, analyze, and critique case studies in order to develop skills in ethical thought and written communication.

    Prerequisite(s): 6 credit hours of Interactive Design (ID) classes with a C or better in each class.

    Credits: 3

    Note(s)
    This course replaces IN275-Information Technology Ethics.
    O - This course is offered online.

  
  • ID 129. Information Technology (IT) Concepts (O)


    This course will enable the student to explain the core concepts of information technology tools and services. The student will demonstrate competence in evaluating Web resources, using application and system software, assessing hardware, describing networking between devices, protecting digital data, and managing a digital lifestyle. The student will explore concepts related to software programming, managing databases, and establishing secure networks. The student will also discuss the history of information technology and evaluate ethical issues related to information technology.

    Credits: 3

    Note(s)
    This course replaces IN105-Information Technology (IT) Concepts.
    O - This course is offered online.

  
  • ID 130. Mobile Application Development


    This course will enable the student to build, test, and publish applications to the Apple Store. The student will use Swift Programming for the iOS Operating System to create applications that can be exported for use on the Apple Store or self-promotion.

    Credits: 3

    Note(s)
    This course replaces IN185-Mobile Application Development.

  
  • ID 131. eSports and Digital Event Management


    This course will enable the student to effectively plan and deploy digital and eSports events in a wide variety of settings. The student will gain exposure to the administrative structure of eSports and the management skills necessary to host digital events.

    Credits: 3

  
  • ID 132. Podcast and Livestreaming


    This course will enable the student to utilize live streaming software to produce livestreams and podcasts. The student will use industry standard equipment and software to produce effective and pertinent podcasts, recordings, and livestreams of events and personal streams.

    Credits: 1.5

  
  • ID 133. eSports Health and Conditioning


    This course will enable the student to identify and utilize wellness routines to improve overall health and physical conditioning of a computer-based gamer or user. The student will use different techniques of stretching, basic exercise, and physical activities to better performance and overall wellbeing to prepare for computer gaming activities.

    Credits: 1.5

  
  • ID 134. Fundamentals of Game Play


    This course will enable the student to gain knowledge in the broad subject of video games. The student will define what a video game is, and critically look at what may make a video game culturally important or financially successful. The student will explore the various technical and formal aspects of video games and the history from the 1950s to present.

    Credits: 1.5

  
  • ID 136. Game Tool Development


    This course will enable the student to create tools for the asset pipeline of film and interactive media. The student will identify solutions to common workflow bottlenecks in Digital Content Creation (DCC) workflows.

    Credits: 3

  
  • ID 137. Gameplay Tactics 1


    This course will enable the student to increase skills and gameplay on an individual and team basis. The student will be exposed to new gameplay styles, techniques, and communication methods in order to improve individual and team play skills to an intermediate level.

    Prerequisite(s): ID 131  with a C or better.

    Credits: 3

  
  • ID 138. Gameplay Tactics 2


    This course will enable the student to increase skills and gameplay on an individual and team basis. The student will be exposed to new gameplay styles, techniques, and communication methods in order to improve individual and team play skills to an advanced level.

    Prerequisite(s): ID 137  with a C or better.

    Credits: 3

  
  • ID 139. Introduction to UAS


    This course will enable the student to examine current Federal Aviation Administration (FAA) regulations regarding the safe operation of small unmanned aircraft systems (UAS), also known as drones.  The student will operate a commercial drone under the supervision of an instructor with a FAA 107 certification.  The student will prepare to take the FAA 107 exam to receive certification for commercial drone operation.

    Credits: 1

  
  • ID 209. Stop Motion Animation 2


    This course will enable the student to apply previously learned concepts of stop-motion animation to the design and creation of stories told through movement. The student will create a short stop-motion animation using a multi-plane downshooter. The student will master a complete production pipeline, from storyboard to final rendering. The student will evaluate others’ work for expression of effective design principles, creativity, thoughtful concept, and well-executed craftsmanship.

    Prerequisite(s): IN 174 or ID 109  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN274-Stop Motion Animation 2.

  
  • ID 212. Digital Video Production 2 (O)


    This course will enable the student to create, at an intermediate level, a digital documentary, short film, commercial, or stop-motion style movie while learning the process of digital video production. The student will work individually and in teams to learn aspects of brainstorming, creating, writing, and producing a digital video production in an interactive production setting.

    Prerequisite(s): IN 183 or ID 112  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN283-Digital Video Production 2.

    O - This course is offered online.

  
  • ID 213. Digital Video Production 3


    This course will enable the student to create, at an advanced level, a digital documentary, short film, commercial, or stop-motion style movie while learning the process of digital video production. The student will work individually and in teams to learn aspects of brainstorming, creating, writing, and producing a digital video production in an interactive production setting.

    Prerequisite(s): IN 283 or ID 212  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN284-Digital Video Production 3.

  
  • ID 215. Digital Photography 2


    This course will enable the student to use digital cameras, studio lighting, and photo editing suites at an advanced level. The student will focus on advanced techniques used in today’s digital imaging career field to gain a greater skillset using advanced industry standard software and equipment.

    Prerequisite(s): ID 115  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN259-Digital Photography 2.

  
  • ID 216. 3D Animation 2


    This course will enable the student to gain intermediate skills in 3D computer modeling and animation. The student will use the tools in a 3D modeling and animation software package. The student will create and animate objects and scenes.

    Prerequisite(s): IN 158 or ID 116  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN239-3D Animation 2.

  
  • ID 218. Game Design 2


    This course will enable the student to design, create, and deploy, using the Unity 3D game engine, complex video games and interactive experiences. The student will use the tools needed to create advanced interactive 3D experiences, through 3D manipulation and the creation of state machines.

    Prerequisite(s): IN 157 or ID 118  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN215-Game Design 2.

  
  • ID 220. Interactive Aerial Imaging


    This course will enable the student to utilize personal drone footage, video, and photos for use in the interactive technology fields. The student will utilize personal drone footage for photogrammetry, video production, aerial photography, and VR/3D applications.This course will enable the student to utilize a personal drone to capture video and photos for use in the interactive technology fields. The student will utilize a personal drone for photogrammetry, video production, aerial photography, and VR/3D application.

    Prerequisite(s): ID 120  with a C or better.

    Credits: 1

    Note(s)
    This course replaces IN287-Interactive Aerial Imaging.

  
  • ID 222. Virtual and Augmented Reality


    This course will enable the student to design and create Virtual Reality (VR) and Augmented Reality (AR) experiences, incorporate motion capture animations, and animate models for interaction in the Unity Game Engine and other industry standard programs and devices.

    Prerequisite(s): ID 218  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN291-Motion Capture and Virtual Reality.

  
  • ID 223. Beginning C++ with Game Programming (O)


    This course will enable the student to use C++ and the Standard Template Library to program text-based games and applications. The student will learn beginning procedural and object oriented programming using structured programming techniques to develop games and game applications.

    Credits: 3

    Note(s)
    This course replaces IN200-Beginning C++ w/Game Programming.
    O - This course is offered online.

  
  • ID 224. Advanced HTML and CSS


    This course will enable the student to build large scale findable websites that are accessible on a wide variety of devices including phones, tablets, and assistive devices. The student will explore strategies for search engine optimization (SEO) and learn advanced Cascading Style Sheet (CSS) layout and production techniques. The student will also develop a workflow that integrates CSS preprocessors, methods for organizing CSS architecture, and techniques for solving common website performance issues.

    Prerequisite(s): IN 112 or ID 124  with a C or better or instructor approval.

    Credits: 3

    Note(s)
    This course replaces IN243-Advanced HTML and CSS.

  
  • ID 226. Advanced Web Scripting


    This course will enable the student to use JavaScript programming at an advanced level. The student will use JavaScript and Node.JS to enhance user experience in web pages. The student will build and troubleshoot various Node.JS applications and projects as well as write, build, and test projects and applications they develop.

    Prerequisite(s): IN 216 or ID 126  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN263-Advanced Web Scripting.

  
  • ID 231. Digital Event Planning


    This course will enable the student to plan, deploy, and manage a small-scale digital/eSports event. The student will use industry standard equipment and software utilizing previously gained knowledge to deploy and manage a digital event based on campus.

    Prerequisite(s): ID 131  with a C or better.

    Credits: 1.5

  
  • ID 232. Advanced Podcast and Livestreaming


    This course will enable the student to utilize live streaming software to produce livestreams and podcasts. The student will use industry standard equipment and software to produce effective and pertinent podcasts, recordings, and livestreams of events and personal streams independently at a professional level.

    Prerequisite(s): ID 132  with a C or better.

    Credits: 3

  
  • ID 235. Graphical Production 2


    This course will enable the student to utilize professional production equipment and software to print/produce, at an advanced level, a variety of items used for promotion and other uses. The student will learn the processes of transforming digital assets into actual products at an advanced level. The student will create Augmented Reality ready assets and displays.  The student will develop skills for working in the industry.

    Prerequisite(s): ID 135  with a C or better.

    Credits: 3

  
  • ID 238. Gameplay Tactics 3


    This course will enable the student to increase skills and gameplay on an individual and team basis. The student will be exposed to new gameplay styles, techniques, and communication methods to improve individual and team play skills to a professional level.

    Prerequisite(s): ID 138  with a C or better.

    Credits: 3

  
  • ID 299. Interactive, Digital, and 3D Capstone (O)


    This course will enable the student to use skills learned in the respective program of study. The Interactive and 3D student will build a game, interactive simulation, or educational based asset.  The Web Development student will build a fully interactive HTML/PHP based website. The Digital Media student will create graphic assets for projects as well as build a digital portfolio of work. The Software Development student will assist with programming needs and build an app-based solution for a personal portfolio.

    Prerequisite(s): IN 291 or ID 222 , or IN 243 or ID 224 , or IN 275 or ID 128  with a C or better.

    Credits: 3

    Note(s)
    This course replaces IN292-Interactive, Digital, and 3D Capstone.

    O - This course is offered online.


Internships

Butler Community College students are encouraged to gain workplace experience through Internships.

Students enrolled in an Internship have the opportunity to observe and/or explore a career field of their choice. Internships are for a specific period of time and may serve as a precursor to professional employment. Students may enroll in a maximum of two 2-hour internships for a total of 4 credit hours while at Butler. Internship students must:

  • Obtain a paid or unpaid position in a career field of their choice.
  • Intern 100 clock hours for each two hour internship.
  • Complete academic assignments related to their job or career goals.
  • Master competencies set out in a training plan developed by the student and approved by the supervisor and instructor.

View internship postings at http://www.butlercc.edu/internships/internship.cfm. For more information or assistance, contact the Cooperative Education and Internship office at 316.218.6211.

  
  • IP 100. Career Readiness (O)


    This course will enable the student to identify career goals and utilize career-based technology to search for and secure an internship or enter the job market.  The student will prepare a cover letter and a resume and develop interviewing skills.

    Credits: 1

    Note(s)
    This course replaces PD100 - Career Readiness.

 

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